The story missions aren’t exactly paragons of originality themselves and mostly revolve around simply chasing someone down or clearing out a group of enemies.
What this means is that despite being an open world game story progress is disappointingly linear, and although you’re perfectly free to go off exploring whenever you want the Seattle setting isn’t especially distinctive and the process of liberating each district is essentially the same each time. Unfortunately that’s all there really is in terms of side quests, with no other unique missions outside the main story arc (all that is except for a strange multi-part mission which seems to be half ARG and half free downloadable content, but it wasn’t working properly for us as the servers weren’t turned on). The open world Seattle is split into a number of districts, all of which are controlled by a fascist government agency under the control of Concreteo (actually, she’s called Augustine). For the thinnest of reasons the game’s villain – a sort of female version of Magneto, except with vaguely defined concrete powers – then starts torturing Delsin’s extended family and the only way he can save them after she leaves is to find her again and steal her power to reverse the process.Īt this point you begin to realise how little the game has changed since the PlayStation 3 titles, and how very similar it still is to other open world games of that era – especially Prototype 2. Not there is much of a plot anyway: Delsin’s superpower is to absorb the abilities of others (like Rogue from the X-Men) and at the game’s start he accidentally takes on the smoke powers of an escaped ‘conduit’.
The game’s story also gets stuck on a number of the genre’s clichés, to the point where there’s not a single plot twist that isn’t heavily signposted by 70 years of pop culture. Although it is also set in Seattle.ĭelsin and his nagging older brother aren’t exactly multi-faceted characters, and if we didn’t have a better respect for the medium we’d describe their thinly sketched personalities as very much comic book in style. Or at least that’s what the game’s director told us when we spoke to him, but while Chronicle (which we’ve now seen since the interview) took its premise seriously and explored the practical and philosophical implications of having superpowers Second Son does nothing of the sort.
Titanfall is a multiplayer-only shooter with unremarkable graphics but superb gameplay, while Second Son has some of the best graphics ever and is purely single-player only…Ī loose sequel to the earlier PlayStation 3 games, inFamous is a superhero adventure inspired by more grounded takes on the concept – such as the movie Chronicle. And yet the two titles couldn’t be more different. The most important exclusive since the PS4’s launch may have the best graphics of any console game, but does it have the gameplay to match?Ĭonsidering they’ve both come out within a week of each other, and are both the highest profile post-launch exclusives for their respective consoles, it’s very hard not to compared Titanfall with inFamous: Second Son.
InFamous: Second Son (PS4) – not the hero PS4 owners deserve